Been a day with a pretty fair amount of different types of work and tasks needing attention. Tried and succeeded removing some bad routines and getting my paper stacks in order, also coming up with some new great routines in the process.
Made a new iteration of my project plan for the spring regarding game design, as expected it is a never ending iteration of where to go and what to do with my studies.
Whilst chopping up the moderately ginormous tomato captured on the picture above (transformed into a Emo-tomato picture just for looks sake), I suddenly thought of a childhood movie favorite. Namely ‘The Attack of the Killer Tomatoes’, so I had to Youtube this old classic from the 1970-ies and found two nice pieces of video :D
Never did see the sequels but I have many fond memories of tomatoes sounding funny and killing people.
Thought that I might have a recommendations header beneath which I collect daily recommendations, hope that does not give the Blog a to static feel. Also I promise to start posting some more game related posts later on this week to mix things up.
I haven’t had any software recommendations yet so here comes one. The software is for Mac and is called Freedom. What it basically does is to block your access to the Internet a specified time. Why would someone want to do that you ask? Maybe to overcome procrastination surfing and get some quality focus time. I began using it today and it works perfect so far (:)) and gets patched for bugs regularly. Next time I might give a tip of something that does not cripple your computer ;)
Twisty Little Passages is the name of a book describing the interactive fiction genre of games. I quote a section from the books summary:
“Interactive fiction — the best-known form of which is the text game or text adventure — has not received as much critical attention as have such other forms of electronic literature as hypertext fiction and the conversational programs known as chatterbots. Twisty Little Passages (the title refers to a maze in Adventure, the first interactive fiction) is the first book-length consideration of this form, examining it from gaming and literary perspectives. Nick Montfort, and interactive fiction author himself, offers both aficionados and first-time users a way to approach interactive fiction that will lead to a more pleasurable and meaningful experience of it.”
I have been reading this book a couple of night now before going to sleep, thus not quiet finished it yet, it is well researched and has opened up my eyes more for the intricacies of interactive fiction. There seems to be really interesting work done still in the genre, year after year. Check it out for an eye opener and friendly introduction.